
If the Cetus takes 50 damage or more on a single turn from creatures inside it, the Cetus must succeed on a DC 25 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the Cetus. While swallowed, creatures are blinded and restrained, have total cover against attacks and other effects outside the Cetus, and take 14 (4d6 ) acid damage at the start of each of the Cetus’ turns. cone in front of the Cetus are swallowed. Swallow A single Huge target, two Large targets, or any number of Medium or smaller targets that are in a 30 ft. Siege Monster The Cetus deals double damage to objects and structures.īreach Starting underwater, the Cetus quickly surfaces and capsizes any Huge or smaller ships that are in squares adjacent to it. Hibernator The Cetus has disadvantage on saving throws made to resist sleep effects. Senses Blindsight (120 ft.), Passive perception 11Īmphibious The Cetus can breathe air and water.

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks
